The day of the Swallowtail Festival
finally arrived, and Ameiko asked the bard who had been playing at the Rusty
Dragon the last few evenings to lead the crowds to the square outside the new
cathedral in the north part of town. He was very talented with the lute, but no
one knew what he looked like since he always wore a mask.
Once everyone was gathered outside the
cathedral, the mayor, Kendra Deverin, announced some of the games around town,
including something called the Demon Hunt over by the Old Light, a "Dragon
Ride" by the docks, and a greased pig catching game in a small pen near
the market square where Hosk's Goblin Toss game was as well, a little to the
west of the Stables and Rusty Dragon. After mentioning Goblin Toss, she asked
everyone to please not encourage the children to think the jerky is actually
goblin meat. There were a few chuckles and groans throughout the crowd.
She also urged everyone to keep children
away from the Pixie's Kiss being hosted by the Pixie's Kitten, the local
brothel.
The Sheriff took her place briefly and told
everyone to have fun, but crimes would not receive leniency just because of the
Festival. He also announced the bonfire that would be later that night,
advising people to be safe and especially keep an eye on any children who come
to the bonfire.
Cyrdak Drokkus, the proprietor of the
local theater got up next and praised the people who had built the new
cathedral, encouraged everyone to take part in the food local businesses were
offering for free in the cathedral square, and at the end of his speaking
reminded people to come by that evening to audition for his new play The Harpy's Curse that would be coming
out soon.
He stepped down and people started
milling about, getting food and chatting. The bard started playing some music
to entertain people, and as I was looking around the square I noticed someone
familiar talking to the theater owner.
I waited for them to finish talking, but
then walked over. "You planning to be in the play, Ham?" My old
friend turned around, surprised to see me there, then gave me a funny look.
"Sorry, Hamlin." He hated being called Ham, but I couldn't resist
using it sometimes.
Hamlin was an old friend from Magnimar.
We'd met when he came to the Bartered Coin to sell some stuff, but we didn't
really get to know each other until he brought a horse he'd...
"acquired" (not from my father or we wouldn't have become friends).
Horses were one of the only livestock we would try to move because they were,
well, easy to move compared to others. We could find someone passing through
town who needed one and get it out quick, but we would usually put word out one
was needed before taking one. We couldn't just keep them in the backyard or
anything.
When he came on the property that time,
the horse he brought looked like garbage. I could tell without even having to
get close. I actually said to him, "That horse has 3 feet in the grave,
what were you thinking? I'm coming with you next time." I got the okay
from the boss to do it because of my knowledge with horses. I managed to teach
Hamlin a fair amount about horses in our time together working jobs, and he
became quite the horse thief, but we decided to stop a few years ago after one
job had too close a call. We hadn't seen each other a whole lot since then, but
did keep in touch.
It turned out he actually was there to
try and get into the play. I teased him about it a bit, but it was kind of nice
that he had a dream or goal he was trying for.
He talked to the bard for a moment, and we
found out his name is Dante, and before I knew it Hamlin was playing some
panpipes, with the bard appraising his skill while never really stopping
playing his lute.
After a little while, the three of us
decided to check out some of the games. A lot of the townsfolk were sad Dante's
music was ending as we left the cathedral square. Some followed us hoping he
would start playing again.
For some reason, dressed as nicely as he
was, Dante wanted to try the pig catching game. It was one copper piece to
play, and you won the pot of everyone who was in the same round as you. He
asked if there were any rules other than catching it, and whoever was running
the game just said no fighting each other.
The game started and Dante subtly waved
a hand and mumbled something, and the pig dodged past a couple of other
contestants and walked right up to him. Dante picked it up and handed it to the
game runner and got his few copper pieces.
As he was getting ready to play that
game, I noticed some children walking around with these little catapults,
launching small rocks at each other and laughing whenever they conked someone.
Some of the adults who were hit weren't so amused.
I asked where they got them and they
said there was a game up near the Old Light where you used bigger ones to knock
down these small stone towers that stood a few feet high. If you could knock
the tower down, you got one of the small catapults as a prize.
I asked if I could see one of the
catapults for a moment, and a kid handed his over. After looking it over
briefly, I realized they were very finely made. Aside from being so small, they
were fully functional catapults. I estimated we could sell something like these
at the Bartered Coin for about 15g, possibly more to the right type of buyer.
Not a cheap item to be giving away to kids as a festival prize.
I decided I wanted one of those for
myself because of the novelty, so we headed up to the Old Light since no one
else really had a game they wanted to check out.
I found out the Carpenter's Guild Master,
Aesrick Battlehorn, was the one running the game. It suddenly made sense why
the items were so well-made. While I was talking to Aesrick about the work on
the small siege weapons, we were walking between the few larger catapults they
had made for the game, and he would stop me for a moment to very quietly give
tips to the children. "Turn that crank another couple turns." "Angle
it a little higher." That sort of thing. I noticed the kids seemed to do a
lot better at the game than most of the adults, and I think the master
carpenter liked it that way. The kids' faces were beaming whenever they'd get
their tiny catapults.
I didn't talk to him for too long since
he was busy running the game, but I did pick up enough of the advice he gave
the kids that I felt a little more confident when I asked to play. It was five
silver pieces, and I was given three shots at one of the towers. My first shot
clipped it but only knocked a few stones loose. I over adjusted on the second
shot and missed completely, but on the third try I hit it square in the base
and it came toppling down. It was really quite fun, and I walked away with one
of those miniature catapults.
I thanked Aesrick for his time and we
moved on to the Demon Hunt, which was really just an archery contest. I did okay,
but didn't win anything special with the three arrows I was given. The white
ribbon they gave out was apparently for anyone who at least hit the target. Oh
well.
By the time we finished walking the
circuit around Sandpoint to check out the games, it was time for the swallowtail
butterfly release. A bunch of people gathered in the cathedral square again
where the legend of the goddess Desna was shared. I missed some of the details
because of the noise of the crowd, but caught that someone who gained the favor
of Desna was turned into an immortal swallowtail butterfly, and the festival
celebrates this event. At the end of the story a cover was removed from a
wagon, and hundreds of swallowtail butterflies flew up into the sky and
scattered with the winds.
There wasn't much time to marvel in the
beauty of the spectacle, though, as a handful of goblins suddenly ran into the
square and started singing an awful song while simultaneously stuffing their
faces with food from some of the stands and wrecking those same stands.
I looked around quickly and Kalista happened
to be there, but no one else from the town guard. I caught her eye and motioned
to a couple of the goblins, heading over to take on one that was by Ameiko's food
stand. It was clutching a dog it must have killed in town on its way to the
square, and didn't seem to want to let it go as it went about destroying things
and shoveling food into its mouth.
I was disappointed the owner of the
Rusty Dragon wasn't there at the moment. During the times she had been helping
me with learning Tian, I found out Ameiko had been an adventurer before she
settled down in Sandpoint, and the blades on the walls of the tavern were
mostly ones she had used over the years. Another good fighter would have been
nice to have at that moment.
Dante began to sing, and my attacks
against the goblin in front of me suddenly felt... empowered. It felt easier to
connect with my staff, and those attacks felt slightly stronger as well. This
was a new feeling. I didn't realize magic could do something like this before.
Hamlin asked if anyone else could hear a
drumming noise, and moved around the corner of the cathedral to investigate. He
called out he saw more goblins that way, and one had a drum it was pounding
away on.
Kalista moved up next to me to attack the
other goblin at Ameiko's stand.
Dante ran around the fountain in the
middle of the square, putting himself between two goblins approaching from the west
and myself, and slid across the ground on his knees, yelling, "MELT YOUR
FAAAACE!" as he continued playing his lute. The goblins fell over dead,
clutching at their faces, which appeared to have actually melted. I continued
to be surprised by the strange ways magic could work. I had heard of wizards
who could make great balls of fire appear amidst their foes, but this was a
bit... different from that.
One of the goblins took a couple swipes
at me, but kept missing since it wouldn't let go of the dog's body it was
holding. I only managed to land two glancing blows, but then it dropped the dog
and managed to cut my leg pretty badly with its wicked little dagger.
Hamlin and Kalista stepped up and
managed to kill the goblin, and while I was assessing my wound I caught a
glimpse of a hand holding a holy symbol stick out the door of the cathedral,
and suddenly almost all the pain was gone. I nodded to the priest, who must
have slipped inside when the goblins arrived, and the door closed again.
More goblins came from the south, one of
them carrying a drum. That one played out an urgent beat on its drum suddenly,
and Dante fell to the ground laughing hysterically. I had felt the same urge to
do so, but managed to shrug it off. I decided I didn't like all magic,
particularly when it was malicious and aimed at me.
Kalista handed her crossbow to Hamlin,
and I headed toward the goblins he had seen before on the north side of the
cathedral. I was suddenly surrounded by three of the little creatures and got
slashed in a few places. I was in more pain than I had ever experienced before,
and felt like one more hit from one of the goblins would finish me off.
But then Kalista charged up and just
eviscerated one of the goblins that had surrounded me. It was in more than one
piece when its body hit the ground.
I took the opportunity to tell them to
back off or get what the other goblin got as I took a swing at one of them with
my staff. The one I didn't hit actually stepped back, cowering in fear after
one of his friends practically exploded while the other took a whack to the
head. It started to run away, so I took the opportunity to attack it as well. I
reversed my grip on the staff and smacked the retreating goblin with a solid
blow, hearing some ribs cracking as it took off for the northern gate screaming.
The goblin with a drum in the group by
the cathedral stepped up and attacked Kalista, but missed.
I grit my teeth and managed to tumble
past the drummer goblin in order to try flanking it, but was so busy trying to
not fall over dead after doing the jump and flip that I missed with my attack.
I heard the bard do his face melting
thing again and looked over to see two more goblins on the ground. He must have
shaken off that weird laughing spell.
Hamlin asked which drummer he should
fire the crossbow at since they seemed more dangerous than the other goblins
(and there was only one goblin aside from them left standing at this point) and
I simply coughed up some blood in reply. He fired at the one by me but missed.
Fortunately, I managed to cave in its skull with my staff.
The remaining drummer pulled out a whip
and charged at Dante, trying to tangle his feet up with the whip, but the bard
was quick on his feet and managed to dodge the attack.
Kalista finished off the last goblin
near us, so the only one left was the drummer by Dante. I was feeling too
beaten up to try moving over to it to attack with my staff, so I pulled a
dagger out of my boot and flung it at the enemy. It tumbled end over end and lodged
itself in the goblin's throat. Finally, I
get a good hit on one of these things, I thought as I fell down to my
knees, leaning heavily on my staff.
The priest came bursting out the door of
the cathedral with other acolytes pouring out behind him as soon as the last
goblin fell, and they quickly healed all of us before gathering up the townsfolk
and moving them into the cathedral to tend to them better there.
I quickly cut the ears off the dozen or
so goblins and put them in a bag I'd acquired just for this purpose after my
last encounter with goblins. It was made from a heavier material that would
help prevent a... mess. Cutting off the ears elicited a dirty look from the
bard. I let him know about Hosk's deal with goblin ears, and he just took a few
steps away in response. A dozen gold was a dozen gold, as far as I was
concerned.
In a hasty search we found a couple
vials of liquid, and the priest was able to tell us they were healing potions,
and he wondered aloud how goblins had gotten their hands on something like
that.
I handed a few gold to the priest and
told him to use it to help the injured townsfolk.
The commotion in Sandpoint wasn't over
yet, though. We heard a dog howl and a man yelling for help up north, and
Hamlin, Dante, Kalista, and myself ran off.
We came upon an injured nobleman with a
dog beheaded a few feet away. One of the two goblins there was riding a creepy,
emaciated-looking dog, and was holding a somewhat larger scrap metal blade in
its hand than the other goblins we'd run into so far. It was trying to tie the
dog's head to its belt.
The bard waved his hand, and the severed
dog head started nipping at the goblin and somehow pulled it off its little
mount. When the goblin noticed what was happening, it freaked out and started
wildly swinging its weapon at the dog head on its hip, slicing its own leg a
few times in the process.
Hamlin lined up a shot with the crossbow
and fired a bolt straight through the grotesque dog mount's eye and it slumped
to the ground without even a whimper.
Dante helped the nobleman to his feet
and told him to head toward the chapel before chucking one of his curved
daggers at the goblin that had been riding the creepy dog, instantly killing
it. Is that a kukri? I thought to
myself. I didn't think anyone in these
parts used those. Where's this guy from?
I stepped over to the one Kalista had
already taken a swing at and managed a crushing blow on one of its legs and it
started to collapse. Dante called out to not kill it so we could question it,
and Kalista kicked it in the chest, knocking it onto its back, then held it
down with her foot. She looked over at the bard and asked, "Do we really
want to keep this one alive?" He nodded and she pulled out some small
shackles to chain it.
The nobleman introduced himself as
Aldren Foxglove. He offered to pay for our meals at the Rusty Dragon while he
was staying in town for the next few days, and offered a healing potion to each
of us.
Sheriff Hemlock arrived shortly after,
his eyes seeming almost full of bloodlust as he assessed the situation. The
rage in his face slowly died away and he suddenly looked rather winded. We let
him know we took a goblin prisoner, and he invited us to participate in the
interrogation since we were the ones who had saved the northern part of
Sandpoint. It turned out we were the only ones aside from the town guard who
had helped in the fighting.
We went straight to the garrison with
Hemlock and to the holding cell. The goblin was chained up and a guard came in
to ask questions, looking to us for what to ask since we captured it. We told
him to ask what they were after, but the goblin wouldn't reply. After the guard
jabbed the goblin with a metal rod a few times, Dante interrupted and said he
had a better solution than just making the thing scream a bunch.
Dante waved his hands again and muttered
under his breath for a moment, much like he had at the pig pen, and the goblin
suddenly became very amiable, as though the bard was its friend. We managed to
find out a half-elf or elf was apparently leading the goblins because he
referred to the person in charge as a "longshanks" like us, but that
he has pointy ears. We also got a rough idea of where the goblin camp was by
having him point out the location on a map.
I asked what parts of town were
attacked, and the Sheriff let us know that only the northern gate and southern
bridge were where the goblins attacked from, but the Tanner's Bridge in the
central-east part of town did not see any assault. I followed up asking what
was in that area. It seemed to me like maybe the attack was a distraction if an
entire entryway to Sandpoint was avoided by the attacking force.
Hemlock replied that it was the
craftsmans' area. The blacksmith, carpenter's guild, etc, were in that area.
There weren't any big, expensive projects known to the town guard that would be
worth stealing from there, and no word had come from the area that anything was
missing.
He let us go but said he may want to
follow up with us the next day if any new information came to light.
We got back to the Goblin Squash
Stables, and I saw a lot of damage around the place. I was suddenly worried and
ran onto the grounds. The horses had apparently fought back, as there were a
number of trampled goblins around the property. A couple of horses had been killed,
but Pips and Molly, the horse Hamlin had purchased from my father when he left
Magnimar, had survived with some bad cuts, but they wouldn't be ready to ride
again for a while.
I fed a healing potion to Pips, and
Dante asked what I was doing. I briefly explained to him that Pips has been my
horse since he was born, so helping relieve some of his pain in this way was
natural to me. He shrugged.
Once I was sure Hosk had things under
control at the Stables, we went to the Rusty Dragon for the evening, where Aldren
greeted us and announced he would be buying food and drinks for everyone in the
tavern that night. There were cheers around the place at that.
Dante started playing music just to help
the people in the tavern feel more at ease. "No need to pay me for my
services tonight, Amrika," he said.
Ameiko ran a hand across her face as she
replied. "For the twentieth time, my name is Ameiko."
"No worries, Amanda," Dante
said. "I shall still play to my full capability." I shook my head,
and Ameiko threw her hands up and sighed exasperatedly as she went over to the
bar.
I patted her on the shoulder as she
walked past me. "He's been doing that with everyone he's met today. I
don't think he tries to actually learn anyone's name. Just ignore it."
Despite his apparent disdain for my
actions earlier, Dante began singing a ballad about the heroic goblin ear
collector.
I involuntarily shed a single tear.
The rest of the night was uneventful.
Everyone tried to have as good a time as they could with most everyone knowing
someone who was injured or killed in the attack.
The next day, Hosk woke me up to say the
Sheriff was waiting for me outside the Stables, and said I could take the day
off again since I was helping the guard. Hemlock had already gone by the Rusty
Dragon to get Hamlin and Dante, and he guided us to the square in front of the cathedral.
A priest in a dark robe led us from there to a mausoleum in back.
The tomb was empty. I could see
goblin-sized footprints in the dust, along with some more human-sized
footprints. I couldn't tell how many of each was there, though.
Hamlin asked what was supposed to be
there, and we were told this was Elias Tobin's resting place. He was the head
priest years ago and died in the fire in the cathedral, along with his adopted
daughter, who was apparently a half-celestial. His holy symbol and the scepter
he held as the high priest at the time were missing, along with his remains.
There were drag marks in the dust, and
we were able to follow them across the cemetery. They led to a wall, where my
suspicions were confirmed that they used the Tanner's Bridge, which was on the
other side of the wall, to accomplish their goal during the confusion of the
attack. They must have crossed the bridge after the attack began, scaled the
wall, then broken into the mausoleum.
Hemlock said he couldn't spare people to
look into things further because he was busy trying to shore up the town's
defenses after that attack made it into Sandpoint almost too easily. He said to
let him know if we got any leads, and he would do the same, before dismissing
us.
Hamlin had heard when he first woke up
that the auditions for the play were going to be held most of today because
Cyrdak Drokkus wanted to bolster people's spirits by moving along with his
work. We decided to discuss what we wanted to do next while we headed to the
theater.
We got in the line of people wanting to
audition. A few minutes later, Cyrdak spotted us when he came out to get the
next person, and he ushered us in immediately, saying the goblin-slaying Heroes
of Sandpoint needn't wait in line like commoners. "No offense," he
said offhandedly to the other people there, who surprisingly didn't seem
offended for the most part, many of them looking at us with what seemed like
wonder or adoration when they realized who we were. Whispers started spreading
through the line about us.
Cyrdak had all three of us perform some
lines. He wasn't impressed with my performance, saying something along the
lines of, "Maybe this isn't for you." My feelings weren't hurt
because I didn't really care to be in his play and wasn't really trying, but
didn't want to be rude by outright refusing to perform. He was rather impressed
with Hamlin, though.
Dante, however, had me almost in tears
with suppressed laughter as he somewhat lazily sang a song about how much he
didn't want to be in the play. Cyrdak was somehow more enthusiastic about his
performance than Hamlin's. He kept praising him, and said, "I can tell you
held back in order to make your friend's performance look even better by
comparison. A wonderful bard you are! You shall be the star of The Harpy's Curse!"
Despite the fact he was wearing his
mask, which he apparently never took off, I could tell Dante had a look of
disdain on his face as he said, "I don't want to be in your play. I'm not
going to be in this play, Cronut."
Cyrdak kept telling him how much he was
looking forward to Dante and Hamlin being in the play as we began walking out
of the theater, the bard repeatedly saying he was not going to be in it. The
theater owner laughed heartily every time he said it.
As we made our way around town
discussing what to do next, we walked by the bakery. I'd bought a few things
there periodically, bringing sweet rolls, cinnamon rolls, and other treats as a
sort of payment for Ameiko as she was helping me learn Tian. Suddenly, the
baker came out, with a few baskets of various baked goods. Along with the
things I would typically buy, there were cookies and cupcakes, muffins, and
more treats I couldn't remember the names of. When asked why they were giving
us all these goods, they replied it was the least they could do for the Heroes
of Sandpoint.
The scene repeated itself when we passed
the general store. The owner's daughter came out with bags full of goods. Trail
rations, oil for lanterns, and other odds and ends that travelers would find
useful. She gave a similar reply as the baker when asked what it all was for.
As we walked away from the general
store, I spoke to my companions. "Guys, I have a feeling they're expecting
something from us."
We talked about the implications of my
thoughts as we continued walking around Sandpoint. As we were walking, children
started following us. It was only a few at first, but as more and more started
gathering, they began whispering amongst themselves, and eventually the
questions started.
At first, it started with, "How
many goblins have you guys killed?" "How many did you kill in the
attack yesterday?" As the day went on, they started asking more questions,
to the point they pretty much never stopped.
Since some of them had found out I was
working at the Goblin Squash Stables, more than a few asked if the goblin meat from
the Goblin Toss game "is reeeeally goblin meat?" "Hey, hey, Mat,
I heard your staff turns into a snake! Can you show us? Please? Did the snake
eat the goblins?" I told them it could only do that when fighting goblins.
Many of them were disappointed to hear that.
"Hamlin, Hamlin, Hamlin, show us
how your crossbow can shoot fire! I heard you burned a dozen goblins with your
crossbow during the attack." "I heard it was two dozen!"
"No, it was... fifty! Yeah, my brother told me it was fifty!"
"Well, my dad told me he burned
a hundred goblins with his crossbow!"
The kids argued about that one for a while, and Hamlin couldn't get them to
stop.
"Where'd you get that cool mask,
Mister Dante?" "Did you really melt
goblin faces off with your lute!? Is the lute magic?" "I heard
your daggers are magic too. Like, you can make them float?" "They're
called kukris, dummy. I heard one of
the town guards talking about them." "I heard he has an army of pigs
he can talk to and they do what he tells them." "That's weird."
"You're weird." "Show us some magic, Dante!" "Sing a
song! I heard your music is its own kind of magic!"
I laughed for a good five minutes the
first time a kid asked about the pig army.
This went on all afternoon, until a
messenger found us and said the Mayor wanted to meet with us.
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